Quote by QiqJoe
Sorry you didn't enjoy the game, Angel. There seems to be a lot of hostility against the game around the net. But I still enjoy it. It was enough to make me switch from being a long time playing member (since beta) of STO. But everyone has different tastes.
The content doesn't come quite as fast as I would like, but then again, I haven't exactly exhausted my options of content in the game yet. I'm still exploring several of the storylines of the classes with my altaholic self. I FINALLY finished Makeb on one of my 55s, but still haven't done Oricon or any of the added planets. I have yet to do an Operation and have barely scratched the surface of Starfighter.
Then again, my name is Kyle, and I have a problem...I'm an altaholic.
My friend and I went into the game with memories of SWG dancing through our heads. In many aspects the game was much much better, but in many aspects, it was much much worse. I have no
real hostility towards the game, just a lot of disappointment.
I'm a massive altaholic, myself. I tend to very quickly fill all of my character slots with various different classes and races (except when gameplay is tedious, like World of Warcraft, or nearly homogeneous, like in Secret World.) I did it in SWTOR and was very excited about all of my toons. I played my first toon, my Bounty Hunter, all the way up to level 40something during beta but lost him to a wipe. In the next beta segment I played a jedi up to the second planet and then an agent up to the point I got the oh so beautiful agent ship... And got wiped again... As I was admiring my ship (they shut down for the wipe). During the next beta segment (segment?) I played a trooper and was very very pleased with him. I played him up to.. somewhere when the final wipe came. When the game finally launched, I made a Sith Assassin and played up to max level and then wanted to flip sides and play my awesome trooper again.
Two things dragged me down, though: After playing at least 5 different toons at least up to getting their ship, each one having nearly identical gameplay, I began to grow very bored very quickly with my 5th. Then a slap in the face when I got to Corellia: The vendor that sold the really gorgeous armour I bought during beta was gone and the armour he sold was now restricted to a higher level PvP reward. (Nothing too extravagent. It had a strip of cloth that came from beneath the chest plate, maybe an emblem on a strap across the chest, too. Reminded me of something from 40k.) I was also pretty bored with the type of Trooper (the heavy weapon/healy trooper) and didn't feel like starting all over again and going through all of that gameplay a 6th time.
I decided to shelve him and try the smuggler... And a Sith Marauder... And a bounty hunter... and an agent... And I just could not find fun in the near homogeneous gameplay. Obviously I've done it before in STO, but it was somehow different and more boring on an entirely new level. Perhaps it was the amount of detail in the quests and interactions. Maybe the clumsier, more primitive STO was less boring because it was clumsier and more primitive; I may never know.
The biggest nail in SWTOR's coffin, though, was the poke in the eye when it came to their version of Starfox. It had stuck in a lot of the testers craws when it had surfaced that, when questioned at a con about their poor choice of turning the space portion of Star Wars into a rail shooter, they had begun flinging insults at the people asking the questions and then any of the players who wanted a more SWG style space game. (Perhaps the people who asked the questions had been mean first, but the dev reaction was unwarranted.)
So when my friend professed his boredom to me and wanted to quit playing, I quit, too.
And that's the long long boring story of why I don't like SWTOR. :3