Make space look large at last - Dev ThomastheCat reveals Field of View settings
Over on Reddit's STO subreddit, UI Design Dev ThomastheCat has revealed some very interesting graphic settings for STO, which can be changed via chat commands.
These settings will alter STO's field of view, allowing you to make the game look a lot more cineastic. Especially in space objects like ESD, planets and ships will look more realistic and not like the small toy ships they are. A true change of perspective, which might enhance your enjoyment of STO.
The commands in question:
/setregionfov
can be one of the following:
CharacterCreator
Ground
Indoor
None
PvP
SectorSpace
Space
SystemMap
is 55 by default and can reach from around 20 to 80.
Examples:
/setregionfov ground 75
/setregionfov interior 75
/setregionfov space 25
A recommended setting for space is 25. Your ship will appear closer to the camera, objects in the background appear much larger - including planets! The effect is especially amazing in the Dyson Sphere Space Zones!
On ground/interior, a setting of 25 results in characters appearances sticking out much more. This setting works beautifully on smaller interiors (ESD docking bay, Defiant Interior, Q'noS). However, the lack of scale on many interiors will extremely stick out - many objects, ceilings, etc. are way too big and characters appear very tiny. Another option on ground/interior is 60 - 75, which will result in some kind of 'fish eye view'. This effect gives you a better overview of all the surroundings and is similar to games like Mass Effect.
The original post by Thomas:Changing your Field of View
The article contains some more details and even some other screenshot commands. It also contains some image examples. However, these images don't do the effect justice! Try it out ingame and be amazed, especially in space!
These settings will alter STO's field of view, allowing you to make the game look a lot more cineastic. Especially in space objects like ESD, planets and ships will look more realistic and not like the small toy ships they are. A true change of perspective, which might enhance your enjoyment of STO.
The commands in question:
/setregionfov
can be one of the following:
CharacterCreator
Ground
Indoor
None
PvP
SectorSpace
Space
SystemMap
is 55 by default and can reach from around 20 to 80.
Examples:
/setregionfov ground 75
/setregionfov interior 75
/setregionfov space 25
A recommended setting for space is 25. Your ship will appear closer to the camera, objects in the background appear much larger - including planets! The effect is especially amazing in the Dyson Sphere Space Zones!
On ground/interior, a setting of 25 results in characters appearances sticking out much more. This setting works beautifully on smaller interiors (ESD docking bay, Defiant Interior, Q'noS). However, the lack of scale on many interiors will extremely stick out - many objects, ceilings, etc. are way too big and characters appear very tiny. Another option on ground/interior is 60 - 75, which will result in some kind of 'fish eye view'. This effect gives you a better overview of all the surroundings and is similar to games like Mass Effect.
The original post by Thomas:Changing your Field of View
The article contains some more details and even some other screenshot commands. It also contains some image examples. However, these images don't do the effect justice! Try it out ingame and be amazed, especially in space!