Season 8's a'comin

Cal

calx

Re: Season 8's a'comin

October 12 2013
OMG CUTE DINOS!!!!

Unknown Person

Re: Season 8's a'comin

October 16 2013
Yet more teasers for Season 8 Fleetie Darlings. These Voth ships look pretty cool, can't wait to fly one, or blast them apart ;)

DESIGNING THE VOTH'S SHIPS
[attachment=1689]Voth4.jpg[/attachment]


[attachment=1690]Voth5.jpg[/attachment]


The Voth and their ships are a paramount of technology, the result of eons of development. In Voyager, we saw a pair of Voth ships: a very small one and a very large one. (It should also be noted that the small ship was reused later on in the series as a Turei ship.) This limited palette of ships posed a challenge for creating a large variety of vessels, but opened up the door to allow for creativity.

To get through this challenge, we decided to start with research. Primarily, we took note of visual elements that were symbiotic between the two canonical ships. A variety of these elements were isolated and used to create a visual design language for the Voth’s ships. We created this language knowing that we would have to create anywhere from three to five new Voth ships. This acted as a strong stepping stone for deciding where to start.

Similarities aren't the only thing to take note of, but differences as well. Aside from the obvious, size and mass, we extracted more information, which laid out the ruleset for our wiggle room in designing new, interesting features. On top of that, we outlined a variety of things that we felt were important for filling the gap between the incredibly large and incredibly small.


[attachment=1691]Voth6.jpg[/attachment]


[attachment=1692]Voth7.jpg[/attachment]

The visual design language comes in a variety of forms: screenshots with notes scribbled on them, lists of descriptive words or phrases, and even white boards covered in sketches and lists of "Do's" and "Don'ts."

As a game, we also must take into consideration the needs of our Systems Designers in regards to ship-based powers. Sometimes art needs to compensate for "gamey" functionality, as it is important to translate certain information to the player purely through art. As a result, features visible on some of the smallest Voth ships are shared with some of the largest.

With the information gathered through research, coupled with discussion among the team, we set our concept artist loose. We sifted through piles of shape studies and sketches, and over time massaged the design of our ships into something the team was happy with. We progressively created higher quality concepts until we had enough to work with a predictable amount of precision.


[attachment=1693]Voth8.jpg[/attachment]

In the end, we are happy with how these ships have come out, and Season 8: The Sphere is shaping up to be one of our best updates yet! We look forward to seeing you all in-game, enjoying the fantastic new Voth space content when it releases, and we hope you will enjoy breaching the hulls of these monstrous vessels.

Ian “JamJamz” Richards
Ship Artist
Star Trek Online
2 people liked this
Angel

Angelsilhouette

Re: Season 8's a'comin

October 17 2013
Oooh! Ooh! Can I post the next blog entry? :3 I luv dinosaurs SO much. :D

(Tried to get the full size pics in. Close enough. :) They ARE bigger when you click them, though. :D )

Designing the Voth Ground Combat Experience



Hello all!

My name is Jeff “AdjudicatorHawk” Hamilton, and today I’m here to talk to you about the group and combat design of the Voth, as experienced on ground maps. To start, we began our research by taking a look at “Distant Origin” (Star Trek: Voyager, Ep 3×23), which introduced the Voth species. While the episode largely deals with Voth scientists and aristocrats rather than military members, it still helped us answer one of the most important questions when designing something:

“What defines the spirit of the Voth?”



When looking at the Voth as a species, our starting point was only one episode, so we had to look at what stood out about them and extrapolate from there. Their actions demonstrated that they were highly defensive, both culturally and militarily. While they vastly outstripped Voyager’s level of technology, offense was not their preferred solution to the problems that Voyager posed to them. They were also clearly very Science-focused – they had entire councils of elders dedicated to each field of Science, and their technology was able to transport an entire Intrepid-class starship. Their vessels were exceptionally large, and their cloaking technology was an advanced form of phasing not seen in the Alpha Quadrant.

So what did we take from all that? In combat, we want the Voth to feel defensive. The Voth aren’t waging war on the players, and the players aren’t waging war on the Voth – they’re just coming into conflict over their different motivations for being in the Dyson Sphere (you’ll learn more about this as you experience the story in The Sphere). Voth should also feel unique to fight against, using high technology and intelligent tactics to their advantage. Many of their powers revolve around shields, cloaking, and their own special take on Antiproton energy damage. All of this combines to form the framework of which we’ve created the Voth ground group. Let’s go into some details about what individual Voth are capable of!



Soldiers



Rank and file Voth conscripts and enlisted officers make up the backbone of the Voth military. These are the known varieties of Voth soldier you will encounter in the Dyson Sphere:

Voth Specialists are enlisted soldiers with basic Voth racial abilities. They are equipped with Voth Antiproton pistols, and are able to paralyze humanoids with a short-range, toxic spine projected from their wrists. In times of duress, they can feign death by shutting down their metabolic systems, causing them to appear to be medically dead without a close examination.

Voth Medics are front-line support troops who are tasked with the protection of their fellow soldiers. They use science-based abilities to keep enemies away from themselves as they attempt to resuscitate fallen comrades. When forced to defend themselves, they are equipped with Voth Antiproton Pistols or Voth Antiproton Sniper Rifles.

Voth Spec Ops Troops are elite melee combatants, making use of their physical prowess and speed to engage and disable enemy targets with tactical strikes. Voth Spec Ops make good use of Voth cloaking technology to keep them safe as they oppose their targets, while utilizing Antiproton Raptor Blades to deal out tons of melee damage.

Voth Strike Commanders lead from the front, protected by their bulky armor and their contingent of allies. They bring battlefield-altering powers to the table, including Dampening Fields and Orbital Strikes. Commanders are equipped with the Voth Antiproton Overload Rifle, allowing them to participate directly in combat as they direct their strike forces.


Bio-Engineered Dinosaurs



Not all combatants in the Voth force are so mundane, however! The Voth have bred and trained creatures we would only recognize as dinosaurs to use on the field of battle:

Bio-Engineered Dankanasaurs are small, raptor-like dinosaurs used by the Voth as shock troops and terrifying swarmers. Dankanasaurs are fast, agile, and lethal – while many enemies prefer either range or melee combat, these dinos are capable of dealing damage at all ranges. Their most dangerous attack allows them to leap on the shoulders of their victim and pin him to the ground, dealing damage while rendering the target completely immobile for several seconds!

Bio-Engineered Furiadons are larger alien raptors with higher cognitive abilities than the animalistic Dankanasaur. Bred to be perfect war machines, Furiadons unleash mortar fire and beam volleys from a distance, peppering the battlefield with damage. Normally, their vicious bite is used as a last resort, but on occasion, the electronics controlling their animal instincts short out in-combat, causing them to fly into a savage rage.

The Bio-Engineered Viriosaurus Rex is the pinnacle of Voth biogenic technology, towering above the trees and dominating combat. His scream pierces through the air for miles, summoning allied Dankanasaurs to protect him, while his substantial armor radiates Antiproton beams and Transphasic Chroniton Mortars at all nearby targets. This walking artillery piece is best approached only in a group – lone officers are advised to find backup from nearby operatives before engaging this king of monsters.


Mechanical Exosuits



Lastly, some Voth soldiers use bipedal, mechanized armor to augment their already-able combat abilities:

The Ceratopsid-class Exosuit is the original line of mechanized combat armor in use by the Voth military. These mechs are equipped with a pair of rapid-fire Antiproton Cannons, as well as a “Ceratopsid Siege Shield” which they can deploy to trade mobility for an ultimate defense against all incoming fire in their front arc. While locked down with their Siege Shield, they forego the use of their cannons in favor of launching a flurry of mortars from their back.

The Dacentrus-class Exosuit is an improved retrofit of the Ceratopsid-class Exosuit. Its cannons are enhanced with a “prolonged burn” mode, allowing them to create patches of molten ground under particularly hard targets. The Ceratopsid Siege Shield employed by the Dacentrus-class is enhanced with phasing technology which reflects directed energy attacks back at their point of origin when it is struck by them – so be careful when attacking it! Additionally, to deter bold combatants who have closed in to melee range, Dacentrus units are able to unleash an electro-magnetic pulse, as well as use a rocket-assisted low-arc jump to regain positioning.


All-told, the Voth are an incredibly varied group of combatants on the ground, capable of using teamwork and ability synergies to create interesting combat scenarios. The vast majority of their mechanics are telegraphed via animations and FX, allowing astute players to react to their abilities before they finish using them. Most important of all, the moment-to-moment combat of fighting Voth is fun on both ground and space – blasting dinosaurs and mechs never felt so good.

We look forward to seeing what strategies you' will come up with when fighting Voth, and also what stories authors will tell in the Foundry using them. Stay tuned for our next blog about designing the Voth’s space combat experience, and we’ll see you in-game!

Jeff "AdjudicatorHawk" Hamilton
Systems Designer
Star Trek Online
Edited October 17 2013 by Angelsilhouette
Dominik Zmeskal

Arcturi0n94

Re: Season 8's a'comin

October 17 2013
Quote by Angelsilhouette


Bio-Engineered Dinosaurs





Imma firin mah lazer!!!!

Mmmmmm.. Sorry for pic repost, but I just couldn't resist. It was stronger than me :evil:
3 people liked this
Edited October 17 2013 by Arcturi0n94
Brian

Dralthcaan

Re: Season 8's a'comin

October 22 2013
Well a new piece of info on Tribble has given a conformation to my original Hypothesis .
Edited October 22 2013 by Dralthcaan
Whittier Strong

SiranNataan

Re: Season 8's a'comin

October 22 2013
Quote by Domin8orify
Quote by Angelsilhouette


Bio-Engineered Dinosaurs





Imma firin mah lazer!!!!

Mmmmmm.. Sorry for pic repost, but I just couldn't resist. It was stronger than me :evil:


Consider the prehistoric megashark jumped.
Angel

Angelsilhouette

Re: Season 8's a'comin

October 23 2013
Quote by SiranNataan


Consider the prehistoric megashark jumped.




In Soviet Russia, Megalodon jumps you!
Unknown Person liked this
Brian

Dralthcaan

Re: Season 8's a'comin

October 23 2013
Quote by STO Forums
Reputation Sponsorship:
This feature allows players that have maxed out a reputation on one character to have double reputation experience for all of their alts in that same rep.
Characters that have reached Tier 5 in any Reputation will see a new project available in that Reputation: "Begin Sponsorship Procedures for Upcoming Officer"
This project costs 100 Marks from the applicable Reputation, and completes in ~5 seconds.
Completing this Project will reward that T5 Character with a Sponsorship Token applicable to that Reputation.
This Token is Bind-to-Account-on-Pickup, and is designed to be traded to other characters on your account via your Account Shared Bank.
This project can be repeated as many times as necessary.
All characters will see a new Tier 1 Project in each reputation: "Claim Sponsorship"
This project may not be immediately visible until a character interacts with the Reputation System in some way.
Even something as simple as slotting any project then canceling it will trigger the projects to appear.
Even though this is a T1 Project, it can be run by any character of any rank other than Tier 5.
This project requires just one Sponsorship Token (no other inputs) and completes in ~5 seconds.
Completing this Project will reward that character with Double Reputation XP in that specific Reputation, for the remainder of that character's lifetime.
This means that the Projects that previously rewarded 2000xp and 800xp will now give 4000xp and 1600xp.
For testing purposes only on Tribble, projects will now complete in 30 seconds instead of their stated time.



Thoughts? I know this is already causing a minor uproar on tribble forums, but can it be a good thing? does it have to be a bad thing? Thoughts, or comments (Me I am kinda excited to be able to start a new toon and not have to worry as much about rep building just to get the gear.)
Seannewboy

Seannewboy

Re: Season 8's a'comin

October 23 2013
Are they upset at that or the replacement of commodities with straight ec? I can not see why anyone would be upset at other alts getting double fast rep movement.
Kidd Kasper

kiddkasper

Re: Season 8's a'comin

October 23 2013
Quote by Seannewboy
Are they upset at that or the replacement of commodities with straight ec? I can not see why anyone would be upset at other alts getting double fast rep movement.


I'm going to go out on a limb and say that they're probably upset because they themselves have invested tons of hours leveling reputation on alts. With this, you can make leveling reputation on alts much less painful. They're upset that PWE is making things easier where they had to suffer through grinding.

It's a common theme in games where companies make certain mechanics easier and a group that endured under the old system aren't happy about the change. I for one say "bring it on!"
Edited October 23 2013 by kiddkasper
Seannewboy

Seannewboy

Re: Season 8's a'comin

October 23 2013
I have never understood that philosophy, thats like saying that since i had to repeat a mission 10 times due to a bug, they should never fix the bug so others have to suffer like i did. Dont put power steering in cars, non augmented steering was good enough for my grandfather, its good enough for me. Pure Selfishness at its most brazen.

Unknown Person

Re: Season 8's a'comin

October 23 2013
Good news Fleetie Darlings! Fleet versions of the Atrox,Ar'Kif, Veteran ships, Ground Kits and Advanced Tac console and more with the new Spire Fleet Holding!


[attachment=1710]Spire1.jpg[/attachment]


The Spire can be compared to the Embassy and Dilithium Mine for the amount of effort and resources required to achieve Tier 3. Like the Embassy and the Dilithium Mine, the Spire has one main track and two sub-tracks.

Spire (Main Track)

Progressing through the Spire holding’s main track will reward the fleet with access to new starships, fleet perks specific to the Solanae Dyson Sphere’s content and standard fleet holding conveniences such as mail, bank and exchange access, as well as a ship selector contact. This track gains experience via completion of upgrading your Research and Operation sub-tracks. The reward highlights for the Spire are:

Three tiers of Atmospheric Flight Training to help reduce the Atmospheric Friction found in the Dyson Sphere’s Space Adventure Zone. (Purchased through vendor for small amount of Fleet Credits)
Two tiers of Command Credit Discounts. Command Credits are used to call reinforcements in the Ground Battle Zone. (Automatic Fleet-wide Upgrade)
Spire Transwarp Transporter (Construction Project)
A Reinforcement Bonus that allows players belonging to a fleet to more quickly secure objectives in the Dyson Sphere’s Space Adventure Zone. (Automatic Fleet-wide Upgrade)
New Ships (Purchasable with Fleet Modules, Fleet Credits and Starbase Military Fleet Ship Provisioning)
[REDACTED]
Fleet Peghqu’ Heavy Destroyer* (KDF Only)
Fleet Chimera Heavy Destroyer* (Starfleet Only)
Fleet Daeinos Heavy Destroyer* (Romulan Republic Only)
Fleet Kar’fi Battle Carrier (KDF Only)
Fleet Caitian Atrox Carrier (Starfleet Only)
Fleet Ar’Kif Tactical Carrier Warbird Retrofit (Romulan Republic Only)

*Purchase of these starships requires 1,000-day veteran status

[attachment=1711]Spire2.jpg[/attachment]


Research (Sub-Track)

Upgrading the Research track will grant the fleet access to new Warp Cores, Hangar Pets and Tactical Consoles. The rewards found in this sub-track are:

3 tiers of the [REDACTED]’s Hangar Pet (Can be equipped on any starship with a Hangar Bay)
Advanced and Elite Plasma-Integrated Warp Cores (Starfleet and KDF Only)
Advanced and Elite Thoron-Infused Singularity Cores (Romulan Warbirds Only)
Mk XII Fleet Tactical Consoles

Operations (Sub-Track)

Upgrading the Operations track will grant the fleet access to new Fleet Ground Kit options, Voth Duty Officers and addition Duty Officer Active Roster Slots.

Six Mk XI Fleet Ground Kit variants (2 for each profession)
Six Mk XII Fleet Ground Kit variants (2 for each profession)
Voth Scientist Duty Officers
+1 Ground Active Roster Slot
+1 Space Active Roster Slot
Unknown Person liked this
Todd Overton

Toddoverton

Re: Season 8's a'comin

October 24 2013
Quote by kiddkasper
I'm going to go out on a limb and say that they're probably upset because they themselves have invested tons of hours leveling reputation on alts. With this, you can make leveling reputation on alts much less painful. They're upset that PWE is making things easier where they had to suffer through grinding.It's a common theme in games where companies make certain mechanics easier and a group that endured under the old system aren't happy about the change. I for one say "bring it on!"


Yeah. I remember feeling incensed when the Reman Space Set became available for purchase through the Rom Rep system when I had played The Vault shuttle mission 500 times to do the full upgrade to MkXII. Pissed me off, man...
Seannewboy

Seannewboy

Re: Season 8's a'comin

October 24 2013
I can not wait for the +1 ground and space doff slots. I also want to know what two kits for each profession will be added. :laugh:
Ben

Gravity

Re: Season 8's a'comin

October 24 2013
The science kits are medic and physicist i know that much :D
Unknown Person liked this

Unknown Person

Re: Season 8's a'comin

October 24 2013
I'd imagine that the kits would either incorporate some of the Voth's abilities or have abilities to counter them.
Edited October 24 2013 by Unknown Person
Brian

Dralthcaan

Re: Season 8's a'comin

October 24 2013
Quote by Jacien
I'd imaging that the kits would either incorporate some of the Voth's abilities or have abilities to counter them.


Most of the Dyson rep seems to be about any anti-voth, or voth compatible tech. Perhaps the spire holding will focus more on the alien REDACTED tech, and utilizing that power unlock.

Love how PWE thinks they are keeping any secrets with redaction. B)
Whittier Strong

SiranNataan

Re: Season 8's a'comin

October 24 2013
Quote by Dralthcaan
Quote by Jacien
I'd imaging that the kits would either incorporate some of the Voth's abilities or have abilities to counter them.


Most of the Dyson rep seems to be about any anti-voth, or voth compatible tech. Perhaps the spire holding will focus more on the alien REDACTED tech, and utilizing that power unlock.

Love how PWE thinks they are keeping any secrets with redaction. B)


I haven't been over to the STO boards in a while. Are they actually trying to make the appearance of the Voth a secret? If so, megafail.
David

Keioel

Re: Season 8's a'comin

October 25 2013
thank GOD I've been waiting on a fleet version of my vet ships forever
Seannewboy

Seannewboy

Re: Season 8's a'comin

October 25 2013
Quote by SiranNataan


I haven't been over to the STO boards in a while. Are they actually trying to make the appearance of the Voth a secret? If so, megafail.

No the redacted is "omega" as in the super duper top secret doom particle, which it turns out the sphere builders used for energy.
Unknown Person liked this