Re: A gentle reminder....
Last that I'll say on this topic, which is now four days older with no progress (and I'm personally awaiting a response to an older inquiry on this very same topic, but then this thread erupted, so who knows if I'll get a response.)
All I want to know is what the per person limit is on other fleet resources besides ships.
I'm cool with well-defined limits. I don't want to make new rules or form a quorum or wait on a poll or hash it all out forever and ever ad nauseum. Open the store, don't open the store; makes me no difference - I can only buy so much anyway.
We already had a fleet meeting and a large enough group of us agreed to limits, specifically 1 ship per member; I didn't make it to the meeting, but I'm totally cool with what was decided and trust my fleet in this regard. Yes, asking for permission to go shop is a little inconvenient, but I'll live.
HOWEVER, all I want to know is what the per person limit is on other fleet resources besides ships. I don't want to infringe on anyone else's access to these items, but I do want them for myself.
Until we have a number limit, or a suggestion, or even a statement on how much each purchase drains from the Fleet Provisions, I'm in limbo with a dwindling Dilithium market and no clue on how I should proceed. It's frustrating, and since it's zen/dilithium conversion that I have to use with my fleet credits (casual gamer here,) it's a matter of real money.
Just getting some numbers (i.e. 1 fleet weapon drains "X" provisions; we generate approx "Y" provisions per week, and spend approx "Z" a week) would be a huge help to me, and to this larger discussion about opening the store or not.
Hell, low-ball the figures and create a small surplus by erring on the side of caution, but sitting here spinning our wheels with no facts on our provision budget is maddening, and only leads to improved Canada-Italy relations.
I apologize for being selfish in this regard, but I don't want to change any rules or eliminate them or anything; I just want clarification of the current rule (and to a lesser extent, its effects on our budget thus far) while everyone hashes out whether they want the store open or not...
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P.S. - I'm also cool with if our fleet hasn't been tracking numbers and purchases. It's a game after all, and people have lives. But until we discuss actual metrics in real numeric budgetary terms with some kind of factual records to back it up, then there's no point in limits in the first place; it's just an arbitrary preference up to that point.
All I want to know is what the per person limit is on other fleet resources besides ships.
I'm cool with well-defined limits. I don't want to make new rules or form a quorum or wait on a poll or hash it all out forever and ever ad nauseum. Open the store, don't open the store; makes me no difference - I can only buy so much anyway.
We already had a fleet meeting and a large enough group of us agreed to limits, specifically 1 ship per member; I didn't make it to the meeting, but I'm totally cool with what was decided and trust my fleet in this regard. Yes, asking for permission to go shop is a little inconvenient, but I'll live.
HOWEVER, all I want to know is what the per person limit is on other fleet resources besides ships. I don't want to infringe on anyone else's access to these items, but I do want them for myself.
Until we have a number limit, or a suggestion, or even a statement on how much each purchase drains from the Fleet Provisions, I'm in limbo with a dwindling Dilithium market and no clue on how I should proceed. It's frustrating, and since it's zen/dilithium conversion that I have to use with my fleet credits (casual gamer here,) it's a matter of real money.
Just getting some numbers (i.e. 1 fleet weapon drains "X" provisions; we generate approx "Y" provisions per week, and spend approx "Z" a week) would be a huge help to me, and to this larger discussion about opening the store or not.
Hell, low-ball the figures and create a small surplus by erring on the side of caution, but sitting here spinning our wheels with no facts on our provision budget is maddening, and only leads to improved Canada-Italy relations.
I apologize for being selfish in this regard, but I don't want to change any rules or eliminate them or anything; I just want clarification of the current rule (and to a lesser extent, its effects on our budget thus far) while everyone hashes out whether they want the store open or not...
------------------------------------------
P.S. - I'm also cool with if our fleet hasn't been tracking numbers and purchases. It's a game after all, and people have lives. But until we discuss actual metrics in real numeric budgetary terms with some kind of factual records to back it up, then there's no point in limits in the first place; it's just an arbitrary preference up to that point.