Should the guild switch servers?

Kyle

QiqJoe

Should the guild switch servers?

June 10 2012
We've discussed the mechanics of how the transfer is going to take place once 1.3 becomes available. The SWTOR website has all that information. They have several "destination servers" predetermined, which they are not going to release until the time comes. If our server (The Jekk'Jekk Tarr) is not a destination server, we have exactly one server to which we can transfer. Several other servers will be transferring to this one, as well. (My personal unfounded assumption: we'll also be part of a West Coast PVE server. I know we'll be PVE, but I'm guessing it'll be West Coast, too.)

As a guild we need to ask the question, "Do we want to switch to this new server as a group?"

My personal vote is YES! I'm really attached to my character names and Legacy name. But, I'm definitely willing to sacrifice them to play with a lot of people, be able to do Flashpoints, and participate in Ops groups. Hopefully we can get some new recruits for the guild, too. And I definitely want to stay with Stonewall if/when we switch, too. I love the people here, so I'd love to keep the guild together rather than just jumping ship and letting it fall apart.

What is everyone's opinion on this?
Linda Layne

Ltervlet

Re: Should the guild switch servers?

June 11 2012
My personal vote would be a resounding YES as well. I know we did a lot of work coordinating which server all the lgbt guilds would be forming on but at this point, I am not sure I really care what the other groups are thinking because I think they are all planning on moving to the destination server when it is made available because our current server is near death if not dead.

I WANT TO TAKE CARE OF THE NEEDS OF OUR GUILD and guildmates. We need more people to be able to form groups with for many things. That and I don't believe we will be doing ANY growing without more people to draw from. No one is going to be moving to our current server with it's next to nonexistent population. I was online for over 12 hours yesterday and I was literally the only toon on Alderaan the entire time and one of only 7 toons on the entire server. :( That fact alone should speak volumes... :blink:
Antonio

Aranjuez

Re: Should the guild switch servers?

June 11 2012
Based on the reply from Itervlet, I think we should. Ideally all the gay guilds will move to the same server as I did enjoy seeing all the other players running around even if they were not in our guild.

Also, let's hope the listen to the community. I know a lot of healers were very upset with 1.2. The did not listen to us and just went with their numbers. How they could go so wrong, I just can understand.
Linda Layne

Ltervlet

Re: Should the guild switch servers?

June 11 2012
Here Here Aranjuez! Most of my toons are healers and I have struggled continually since 1.2 went live. Unfortunately, the devs seem to be stuck with their math which doesn't always play out in reality... :dry:
Seannewboy

Seannewboy

Re: Should the guild switch servers?

June 11 2012
Yes, definitely. I can confirm Intervlets numbers, i Played many hours this weekend and was frequently the only guildy on the server. Not to mention the 2-3 of us on the server were at most of a group of 20 on the server. Even worse i was frequently the only one ever on my chapter 2 planets. At the end of chapter 2 the story had me go to the fleet and kaas, about 10am, one place had about a dozen and the other about 16.Its been a long time since i even considered doing group/heroic missions because of not wanting to sit around waiting for others to want to do them as well.
Eric Biessman

Biessman01

Re: Should the guild switch servers?

June 11 2012
A server merger can only help our guild(s) in the long term. Currently the looking for group tool is server only. As Jekk stands currently that will offer little to no benefit to a server that usually rates on the lowest of the bottom tier of population on a given day. Server mergers are going into effect before lfg even goes live. They are doing that to ensure people will have people to group with once the new tools come into effect. If we do not transfer we will be using a tool with few to no people to find.

Ideally, Jekk would be a destination server. But as much as I love the game, I have come to accept that Bioware does not always do things the way I want them to be. 150 servers, healer nerfs, pvp gearscore imabalances, companion tanking or lack thereof to name a few issues that frustrate me. Problems aside, I have two level 50 imperial toons, and a Bounty Hunter healer who is valor rank 50 with 4/5 Battlemaster armor. This on a server when one is currently lucky to get 3 warzone matches a day at 50, and one can often be the only player on a planetary instance. I like the game enough to keep trying. One of the perks of being a chronic optimist!

It is a pity Bioware will not announce destination servers early so people can plan better, but that is how theyre going to do it. If we do not migrate we will quickly find ourselves on an dead server that will be closed alltogether by Bioware in short order. Better to migrate now and help make the new server LGBT friendly from the ground up, than migrate later and come to find an atmosphere that requires twice the work to fix.

As for guild banks, from what I have read, that is just a matter of the guild master sending a message to customer support asking for the bank to be created on the new server. It might be helpful to take screen shots of the bank to send to customer service if needed.

Stonewall is more than a guild, it is a virtual family. Even so, I want to experience this mmorpg the way it was intended to be -- with ques if needed, to experience heroics, operations and warzones that are frequent, fun and lively. I hope that our Stonewall guilds make the transfer as soon as possible, and show our straight allies and fellow LGBT players that we know how to excel and have fun in the expanded universe.

Peace now.
Edited June 11 2012 by Biessman01
Chris

Breyson

Re: Should the guild switch servers?

June 12 2012
I'm thinking the move is totally necessary; Jekk really has been dead lately. Has anyone tried Drooga's Pleasure Barge? I've been looking at the servers for the past few days and it always listed as Standard while the others are light. Perhaps we should consider moving there.
Kyle

QiqJoe

Re: Should the guild switch servers?

June 12 2012
It seems like everyone that has responded so far is in favor of a server switch. Keep the responses coming whether in favor or not.

Good news for LGBT peeps: we all did a good job coordinating on Jekk'jekk Tarr to begin with. From what I understand, we don't get a choice as to what our "destination server" is. So, everyone on Jekk'jekk who decides to switch is going to the same server. This means that all the gays, homos, lesbians, transgenders, queer-friendlies, etc. that were on Jekk'jekk will be moving to the same destination server, or else they'll stay on an even less populated Jekk.

I've actually tried out several servers recently that all seem to have a Standard number of users and up, and they were all SIGNIFICANTLY improved from Jekk'jekk. Jedi Covenant was the best by far. Even though Jedi Covenant is PVE, it's an East Coast server. I doubt they'll be merging a West Coast server into that because of potential latency issues moving from West to East. I checked out Drooga's Pleasure Barge, too. It seems nice. It's been consistently Standard every time I look at it, no matter the time of day or morning. No problems there. It's PVE and West Coast, so there's a decent chance we could merge into that. I haven't seen too many other PVE and West Coast servers with high populations that have anything more than a Light population. Granted, that doesn't mean that 10 servers won't merge into a Light population server to cause it to be Heavy. Time will only tell on that.

Question for anyone who knows: do we know what is required to get Knights of Stonewall/Lords of Stonewall transferred over? From what I understand, the founder(s) have to contact customer service and get them to transfer our guild bank from our old server to the new. I also think that they have to establish the new guild on the new server before doing that. I could be wrong, so could someone clarify for me?

Tentative (incomplete) plan for transitioning servers:
1. Have founder(s) transfer their characters.
2. Establish KoS/LoS on the new server.
3. Contact customer service to transfer our old bank to the new server.
4. Re-invite everyone who is a part of the guild.

This is part of my anal-retentiveness. I see the server merge as a new chance for KoS and LoS. The sooner we get established and the more firm ground on which we have to stand, we can recruit new members and make ourselves that much stronger and more diverse of a guild. And you know our motto, "Strength in diversity."
Linda Layne

Ltervlet

Re: Should the guild switch servers?

June 12 2012
First off, we unfortunately won't have any choice in the server we are allowed to move to. Bioware will determine which servers are eligible (the origin server) for transferring to a single destination server. They aren't enabling character transfers to any server of your choice at this time but they aren't saying it won't happen either. When it does become available, I am betting there will be a fee involved-$25 per character is fairly standard. I am still in shock that they are making these mass transfers free but it would have been business suicide to do otherwise.

QiqJoe, I know basically what has to be done but there are currently a couple of hurdles which we will have to work through. You essentially have it correct though, the guildmaster will have to transfer over along with 4 other people and together, they will have to go to the guild coordinator on the fleet to restart the guild. The guild bank can only be dealt with by the guildmaster. They have to personally contact Customer Service to get the bank restored. None of this will happen quickly because they will only be able to do so many transfers/day so there will be quite a waiting list. We are probably going to have to empty the guild banks because essentially this whole process is a disbanding and reforming of the guild so what's left in the bank may not be transferable (except on our toons, of course). :unsure: Re-inviting will happen right away as the restoration of the guild bank is not going to be a quick process. I am just guessing on this based on what I've read so far but I am going to send an inquiry and see if I can get more detailed information. I'll post again when I have any new information. :)
Edited June 12 2012 by Ltervlet
CJay None

LaceyRand

Re: Should the guild switch servers?

June 12 2012
So let me know when folks are going to start transferring and stuff ... it looks like the transfers are live ... so waiting to hear when to do it ... I got 2 accounts and lots of toons heh

Bolts

Re: Should the guild switch servers?

June 13 2012
I don't really know what folks want from KoS/LoS, but I'd like a guild that talks, groups, and helps each other, and honestly in SWToR that doesn't happen much. As Alf/Yoko/Liz/Angee I chatter a lot, god only knows, but only about 3 other people do as well. In the months I've been in the guild I've never ever seen a group form in chat for a FP that I can recall.

In another thread I asked about the possibility of guild mergers; I should have also proffered the idea of guild alliances. The response from Halish was:

"Guild mergers with other guilds isn't an avenue we're going to explore and the discussion should remain focused on our guild." - Halish


The response from Itervlet was demotion from officer to member. Really? For bringing up a topic for discussion? I'm stunned.

Halish hasn't logged into SWTor in 146 days, so I don't know if they know what's going on with our crew (that's the longest inactive w/o being gkicked). Our guild leader hasn't been logged in in over a month on either side. When I asked Zepari about it I believe he said he plays in another guild, and had had enough of the work it takes to be a gleader in STO. I totally dig that, but it leaves a need for active leadership of some sort, in my opinion.

A guild can provide four main benefits: conversation, grouping, general help, and progression. Which of these does KoS provide? I asked my initial question to be helpful, and pose it again here as well in the same vein. I wanted to see opinions about whether people think there's a need to consolidate to have enough people to get the most out of the game.

But after getting my note about betrayal from an officer for posting a question on the forums without talking to them first I'm not sure what I'll do right now. I didn't know that I should ask permission before posting an honest question. I didn't expect to get punished. I'm trying not to be negative in tone, but it's kinda hard after that.

I was told that such-and-such guild was poaching our members. They're not poaching. Our members aren't really being given much reason to stick around. A high water mark for guildies online is typically 4 people Republic, 1 or 2 Imperial. I want to solve which I think is an issue, but perhaps this group prefers it kinda stays as it is, but if it does, honestly KoS/LoS are gonna just get quieter and quieter.
Sam

Gravitos

Re: Should the guild switch servers?

June 13 2012
I've been off work for several weeks due to a medical issue so I've been able to log on during various times during the day and the activity level is depressing. The server is DEAD, I see maybe 5 people in our guild on at one time, at most 5-10 people per planet.

ALL the chat channels are dead. I've said hello in guild, KoS and the PRIDE channel and rarely get a response.

I'm at lvl 36 and running missions solo on dead planets with zero chatter in the chat box makes me want to log off.

This used to be VERY active group but it's on life support in SWTOR.

Unknown Person

Re: Should the guild switch servers?

June 13 2012
Quote by Bolts
Halish hasn't logged into SWTor in 146 days, so I don't know if they know what's going on with our crew (that's the longest inactive w/o being gkicked). Our guild leader hasn't been logged in in over a month on either side. When I asked Zepari about it I believe he said he plays in another guild, and had had enough of the work it takes to be a gleader in STO. I totally dig that, but it leaves a need for active leadership of some sort, in my opinion.

I was an officer in SW:ToR before the game launched and I helped get things up and running but the game simply wasn't for me and I stepped back before my free month ended. I still care about Knights of Stonewall and I try and help out in anyway I can, despite not logging into the game.

There is NO WAY Zepari told you he's playing in another guild, you must have mis-understood him. I'm not willing to discuss why Zepari isn't around at the moment but I will say this; real life comes first and always will. Zepari cares for Knights of Stonewall more than you could ever know and when he's able to return, he'll return, until then we have to continue.

I asked you in another thread not to discuss guild mergers and yet you bring it up again, I wouldn't mind as such but it's the only solution you have presented for the lack of activity in SW:ToR. A guild merger isn't a solution, it's simply giving our member base to another guild (one which doesn't operate with the same policies we do) unless you think they're going to move all of their players into Knights of Stonewall? no? didn't think so.

I want to keep the discussion focused on Knights of Stonewall like it has been so far in this thread. Knights of Stonewall may be quiet at this moment but it's not a lost cause and the move to a new more popular server will give us a chance to pick ourself's up, dust ourself's off and move forward as a family.

Poaching is active recruitment of another guilds members and If you choose to leave us and go to them, that's not poaching that's one members choice but if a member of another guild actively contacted you and tried to convince you to make a move that's what poaching is and that's what was happening with "such and such" guild.

We've had a lot of set backs in Knights of Stonewall, there's no hiding away from that. I'd only ask that we all come together and try and improve the situation not just list what's wrong and suggest we delete the guild.

Big strides can be achieved.
Unknown Person liked this
Edited June 13 2012 by Ltervlet
Gavin

Silver101uk

Re: Should the guild switch servers?

June 13 2012
A move to a new sever would be good ive not been around this last couple of weeks due to real life intervining, though i am normally on for most of the uk day when i have the chance and nearly always on ventrillo sever which it self has become dead, we will pick ourselfs up it may take a little time is all

Bolts

Re: Should the guild switch servers?

June 13 2012
Let me suggest issues and solutions. Do you think that is more practical?

Issue: KoS has a tiny active player base. High water mark for guild activity is six or seven on at one time, which may last for 20 or 30 minutes a day, before returning to 3 or 4.

Possible solution: Recruit or ally.

Issue: No one in KoS talks, groups, or organizes anything to do together. No one is taking the role of recruiter, or nurturer with any regularity.

Possible solution: ask for a volunteer to see if people want to do flashpoints, help with datacrons, company leveling.

Issue: KoS is too small to do operations, and usually to unpopulated to do flashpoints.

Possible solution: ally with the other guilds we know with a shared channel for grouping.

Issue: there is no active visible leadership in the guild. Yes there are captains who can invite, and Iszabeau maintains the roster and is friendly, but leadership is different from administrating.

Possible solution: recruit someone to perhaps update the gmotd with messages about possible things to do together.

As far as my comments about Zepari, my point was KoS on SWToR has no active acting leader. We have administrators. It was in no way meant to call him out. His reasons for not being on are his own. I do distinctly recall him saying he was done with actively acting as a leader in SWToR.

I am surprised, though, being called out by a person on a forum twice no less, who doesn't know how helpful and friendly I've been in guild, and doesn't plan to ever play the game they're looking to influence and control. Telling someone not to discuss something is insulting. I say this to both you and Iszabeau who called me out privately and demoted me. You can disagree with them and say why, but I for one am not used to passive aggressive punishment for making a suggestion or asking a question. And for someone who doesn't play a game to actively try to dictate what would work best for those who do seems more about control and less about constructive problem solving. It's like Queen Elizabeth telling Australia what their laws and behavior should be. I appreciate you take an active part in the forums and administration. But how does that materially affect anyone on SWToR directly that they would know? I brought it up again, because I was surprised and disappointed at the tone of the initial censoring reply with both people who sent them.

I respect that KoS has WAY more history outside of the silly Star Wars game, but I'm just talking about SWToR. There is a difference between being a leader and being an administrator. If the leadership isn't helping in game, I don't see know how many will feel any advantageous effect. And if the leadership isn't even playing the game? Well that's just silly.

Again I'm disappointed with me being demoted for asking a question on a forum. I didn't care about being a Captain, other than it allowed me to be helpful to others. The demotion was just disappointing. I have really tried to not make this a flounce post, but in the end I guess it is 'cause there really is no reason for me to stick around KoS if there's no in-game community currently, and history tells me no one will nurture one in the future.

Maybe others who actually play like it as is, don't find the issues I brought up to be relevant, but I'm hoping they'll be of some use, otherwise I've just typed into the ether.

A "family" talks and helps each other. Sometimes families grow through marriages. Sometimes they're better off when a cranky uncle just leaves them alone. Imma go now and yell at kids and tell them to get off lawns.
3 people liked this
Pete Conz

peteyconz

Re: Should the guild switch servers?

June 14 2012
im totally with you on that. it is very sad. the last time i logged i was one of 3 people in guild and only 4 poeple on hoth.
Sam

Gravitos

Re: Should the guild switch servers?

June 14 2012
Perhaps it's time to merge the Knights and Soldiers groups and remove people from Knights that have been offline for say 90 days? I know the split was needed when we were really active but now it might be hurting us. Just a suggestion. Can always split again if/when transfers happen.
Benjamin Ethier

Sthiss

Re: Should the guild switch servers?

June 14 2012
I can't find someone online when I play Empire side to even get an invite to the guild...
Linda Layne

Ltervlet

Re: Should the guild switch servers?

June 14 2012
Gravitos, We have already merged the 2 guilds back together and have re-invited those members of Soldiers of Stonewall that wanted to rejoin KOS. Soldiers of Stonewall (SoS) is being kept in case it's needed in the future. There are some members, however that have chosen to stay in SoS.

There is a 60 day period of inactivity after which you will be removed from the guild. I generally wait until about 70 or more days to give everyone the benefit of the doubt. :)

And everyone please, stop blaming the guild for problems caused by the game itself. There's nothing anyone can do about those issues much as we'd like to.
Edited June 15 2012 by Ltervlet
Chris

Breyson

Re: Should the guild switch servers?

June 14 2012
Can we even transfer our characters yet? I've checked the list and Jekk doesn't seem to be listed; which I don't understand. Last night I logged on and I was the only player from the guild and only 6 players were at the fleet.