SWTOR going F2P
I hope going by the F2P doesnt diminish quality over quantity...or have the game suffer cause of it :/
Well this was certainly a surprise.
It was? A shed load of people have been predicting this for months.
Well this was certainly a surprise.
Agreed.I don't like the idea of naming an official "contingency" server and I'll try and explain why.
I think we'd risk confusing people who "glance" rather than read the website into thinking we're rolling on a different server and that could cost them money to fix. At the first possible moment that we can confirm our "home" server, I want to shout it from the rooftops so that as many people as possible can be in the right place. Naming two could muddy this up (it's already a bit muddy with the beta servers. Eternal Grove? Crystal Desert? Darkhaven? I've had more than a few people message me confused).
If you go as far as to create a temporary "guild" so that your influence isn't wasted (so to speak, it'll be wasted when you move servers anyway) then you lose the social aspect of being in Vanguard. You can only represent one guild at a time and if you're all off in the "back up" server guild, you won't be able to communicate with the rest of the guild. Again this could cause confusion when somebody thinks we only have 10 members in the guild when we actually have a whole lot more.
The initial "cap" for members in the guild is 50. I think we'll hit this almost immediately and thus we'll need to expand to 100 within the first few hours. Being able to expand to 100 members takes 1s and you need to have enough members online and representing your guild to be able to do this. Having 50 members offline or representing other guilds would stop us being able to expand the roster and thus people would be left with no way to get invited into the guild. I'm losing sleep over this because I'm going to invite people as quickly as possible and I'm worried if enough people aren't online we may hit that wall anyway.
Also people tend to make a "home" for themselves and get attached really quickly. If we start making things official and creating back up guilds then we risk creating a splinter faction that we would have to support in the same way we do with Vanguard or risk losing some of our member base completely, this would be more work from an organisational standpoint with no benefit.
I really understand the worry that you'll be left in the wilderness but this is only going to be a problem when the game first launches. I hope to play Guild Wars 2 for years and if a rocky start is what we have to put up with then so be it, it'll all work out in the end.
I hope they will be nice enough to do free servers transfer at release, but they would miss an opportunity to make money with ingame transfers so I wouldnt count on it. :/no offense.. I just think it causes a lot of confusion to name a backup server.. and that influence won't matter to the guild because it can't be used.. I'm hoping ANet is kind enough to have some free server transfers at the beginning, but keep in mind they may not and it could cost money to transfer later..
Oh, I was thinking it was only for the server then if you decide to transfer: You might be asked for a name change if its taken (kinda like WoW transfers). Kinda sux that its taken on the whole servers...If you're on another server you also won't be able to join in WvW with the guild.. I think folks just need to be patient no reason why we can't all be on the same server.. unless you don't want to be for some reason.. also names are not dependent on server, I believe GW2 names go across all servers.. if you get your name on one server its yours in GW2 period.. which makes sense since you can hop around from server to server..
I agree that you should focus on just 1server, at least I think we can join the guild even if you're on a different server, no? +Join as guest to the server or something like that to level together..That probably wouldn't help anything. If our main server is full there's just as much chance our chosen "back up" server is full and we have people scattered trying to jump from server to server.
It's best we focus on trying to get everyone onto the main server. It may just be a case of waiting until a little later and trying again (this seemed to work for some people during the beta weekends).
A Tellarite captures Archer in order to collect a reward from the Klingons who have been searching for the captain after the events of "Judgment". Meanwhile, a virus causes T'Pol to experience a premature pon farr.