Angel

Angelsilhouette

Re: SWTOR Player Housing is on it's way!

March 11 2014
Quote by QiqJoe
Sorry you didn't enjoy the game, Angel. There seems to be a lot of hostility against the game around the net. But I still enjoy it. It was enough to make me switch from being a long time playing member (since beta) of STO. But everyone has different tastes.

The content doesn't come quite as fast as I would like, but then again, I haven't exactly exhausted my options of content in the game yet. I'm still exploring several of the storylines of the classes with my altaholic self. I FINALLY finished Makeb on one of my 55s, but still haven't done Oricon or any of the added planets. I have yet to do an Operation and have barely scratched the surface of Starfighter.

Then again, my name is Kyle, and I have a problem...I'm an altaholic.


My friend and I went into the game with memories of SWG dancing through our heads. In many aspects the game was much much better, but in many aspects, it was much much worse. I have no real hostility towards the game, just a lot of disappointment.

I'm a massive altaholic, myself. I tend to very quickly fill all of my character slots with various different classes and races (except when gameplay is tedious, like World of Warcraft, or nearly homogeneous, like in Secret World.) I did it in SWTOR and was very excited about all of my toons. I played my first toon, my Bounty Hunter, all the way up to level 40something during beta but lost him to a wipe. In the next beta segment I played a jedi up to the second planet and then an agent up to the point I got the oh so beautiful agent ship... And got wiped again... As I was admiring my ship (they shut down for the wipe). During the next beta segment (segment?) I played a trooper and was very very pleased with him. I played him up to.. somewhere when the final wipe came. When the game finally launched, I made a Sith Assassin and played up to max level and then wanted to flip sides and play my awesome trooper again.

Two things dragged me down, though: After playing at least 5 different toons at least up to getting their ship, each one having nearly identical gameplay, I began to grow very bored very quickly with my 5th. Then a slap in the face when I got to Corellia: The vendor that sold the really gorgeous armour I bought during beta was gone and the armour he sold was now restricted to a higher level PvP reward. (Nothing too extravagent. It had a strip of cloth that came from beneath the chest plate, maybe an emblem on a strap across the chest, too. Reminded me of something from 40k.) I was also pretty bored with the type of Trooper (the heavy weapon/healy trooper) and didn't feel like starting all over again and going through all of that gameplay a 6th time.
I decided to shelve him and try the smuggler... And a Sith Marauder... And a bounty hunter... and an agent... And I just could not find fun in the near homogeneous gameplay. Obviously I've done it before in STO, but it was somehow different and more boring on an entirely new level. Perhaps it was the amount of detail in the quests and interactions. Maybe the clumsier, more primitive STO was less boring because it was clumsier and more primitive; I may never know.

The biggest nail in SWTOR's coffin, though, was the poke in the eye when it came to their version of Starfox. It had stuck in a lot of the testers craws when it had surfaced that, when questioned at a con about their poor choice of turning the space portion of Star Wars into a rail shooter, they had begun flinging insults at the people asking the questions and then any of the players who wanted a more SWG style space game. (Perhaps the people who asked the questions had been mean first, but the dev reaction was unwarranted.)

So when my friend professed his boredom to me and wanted to quit playing, I quit, too.

And that's the long long boring story of why I don't like SWTOR. :3
Angel

Angelsilhouette

Re: Galaxy Dreadnought Carrier

March 11 2014
Quote by Sthiss
Quote by Ereiid
Don't ask me why, but I bought the pack.

...with precisely zero intention of flying the Gal-X.

Feel free to judge my spending choices. But there they are.


I did the same! I've bought all the three pack ships with no intention of flying them, I'd just like to think that someday over the rainbow I'll give them a try!


I would say something but....

I bought both the Nebula and the D'kyr for my one science character I never play and have no intention of playing outside of the occasional ship "giveaways".
Edited March 11 2014 by Angelsilhouette
Angel

Angelsilhouette

Re: Recap: The Fast Track

March 11 2014
Quote by DoctorDisaster
(I did snag the image from something Niven-related, but Dyson beat Niven to the concept by more than a decade. 'Sides, as there's now a Dyson sphere in the game, I figure that term requires less explanation. :p )


(Very technically, I suppose, if by "concept" you meant orbital megastructure that surrounds a star. More precisely Dyson's concept was the sphere, Niven's Ringworld was the origin of the concept of a Ringworld. So saying Dyson Ring is about as accurate as saying Niven Discworld. It is incorrect and misleads people unfamiliar with the Ringworld. If someone is unfamiliar with a Niven Ring (very hard to imagine these days after Halo), but also has access to the internet, google/bing/wiki would not only offer a very quick explanation, but introduce them to a very good book. Mislabeling it a Dyson Ring has the unfortunate possibility that someone who doesn't know the Niven Ring will simply put 2 and 5 together, get 4 and never get to know the book which introduced the ring.

So use that Niven label, encourage people to grow and use their brains and curiosity, help them discover new and awesome things. :) )

=edit=

(Also, if you are afraid that some people will not only be ignorant of Niven and the Ringworld but also too lazy and/or cretinous to google it, you can also create a linked term, like: Niven Ringworld. Et Viola! Minds expanded! :D )
Edited March 11 2014 by Angelsilhouette
Steven Skeffington

Rasilek

Re: A 2 1/2 Year Old Reacts To Cosmos!!!!!!!

March 11 2014
This made my day. So cute!
Unknown Person liked this
Zander Hawk

Zander_Hawk

Re: Recap: The Fast Track

March 11 2014
Reality warping effects like the Q oh my! Don't make it angry or it'll destroy your entire TV series! -I love your story btw.

Sent from my Galaxy Nexus using Tapatalk
Volkrov (Eurrsk) Ruk

Eurrsk

Re: A 2 1/2 Year Old Reacts To Cosmos!!!!!!!

March 11 2014
D'awwwww ;_; So much adorable... lol he's even wearing space pajamas! :laugh:

(asteroid scenes) "LOOK OUT!!!"
Unknown Person liked this
Antonio V

Vidannotaredshirt79

A 2 1/2 Year Old Reacts To Cosmos!!!!!!!

March 11 2014
Can you handle the cuteness? :-P

2 people liked this
Benjamin Ethier

Sthiss

Re: Galaxy Dreadnought Carrier

March 11 2014
Quote by Ereiid
Don't ask me why, but I bought the pack.

...with precisely zero intention of flying the Gal-X.

Feel free to judge my spending choices. But there they are.


I did the same! I've bought all the three pack ships with no intention of flying them, I'd just like to think that someday over the rainbow I'll give them a try!
Shawn Birch

Parker

Re: Galaxy Dreadnought Carrier

March 10 2014
My thoughts exactly until I bought the fleet version and squeeee one of my top 3 fav ships now.
Sej @Ereiid

Ereiid

Re: Galaxy Dreadnought Carrier

March 10 2014
Don't ask me why, but I bought the pack.

...with precisely zero intention of flying the Gal-X.

Feel free to judge my spending choices. But there they are.
DoctorDisaster

DoctorDisaster

Re: Recap: The Fast Track

March 10 2014
(I did snag the image from something Niven-related, but Dyson beat Niven to the concept by more than a decade. 'Sides, as there's now a Dyson sphere in the game, I figure that term requires less explanation. :p )
Kyle

QiqJoe

Re: SWTOR Player Housing is on it's way!

March 10 2014
Sorry you didn't enjoy the game, Angel. There seems to be a lot of hostility against the game around the net. But I still enjoy it. It was enough to make me switch from being a long time playing member (since beta) of STO. But everyone has different tastes.

The content doesn't come quite as fast as I would like, but then again, I haven't exactly exhausted my options of content in the game yet. I'm still exploring several of the storylines of the classes with my altaholic self. I FINALLY finished Makeb on one of my 55s, but still haven't done Oricon or any of the added planets. I have yet to do an Operation and have barely scratched the surface of Starfighter.

Then again, my name is Kyle, and I have a problem...I'm an altaholic.
Unknown Person liked this
Ben

Gravity

Re: Galaxy Dreadnought Carrier

March 10 2014
Chop chop get those fleet marks farmed or be lazy and acquire a few hundred thousand dil via the zen exchange :P
Jamie

JamieM

Re: Galaxy Dreadnought Carrier

March 10 2014
Cripes, that's a lot of fleet credits!
Ben

Gravity

Re: Galaxy Dreadnought Carrier

March 10 2014
If you get the saucer sep and antimatter spread consoles on the ship with some fleet neutroniums with turn rate then some spire tactical consoles it is a really nice ship and very viable as a level 50 ship.
Jamie

JamieM

Re: Galaxy Dreadnought Carrier

March 10 2014
I forked out a fleet module in the end. May as well.

It's quite fun to play with though, isn't it? I imagine it'd need to be tricked out with Fleet tactical and turn consoles to make it competitive...
Angel

Angelsilhouette

Re: Recap: The Fast Track

March 10 2014
(Niven Ring, credit where it's due. ;) )
Edited March 10 2014 by Angelsilhouette
Sam

SamRonin

Re: Star Trek Armada 3 (Mod/TC)

March 10 2014
I hate to semi necro my own post but Armada 3 has been updated to version 1.01! They released version 1.0 but found a few bugs so a minor hotfix is also out.

Anyone who was getting tired before may want to give this a fresh download and try it out again. I know mine is downloading as I type this. :)

http://www.moddb.com/mods/star-trek-armada-3/downloads
Edited March 10 2014 by SamRonin
DoctorDisaster

DoctorDisaster

Recap: The Fast Track

March 10 2014


The crews of the RRW D'Galan and the USS Sally Ride have encountered a Dyson Ring inhabited by a mysterious metabeing -- a plant-based hive mind the size of a solar system. Powered by the constant sunlight of the ring, the plant intelligence (irreverently dubbed "Carl" by Captain Orenn) seems to combine neurally networked plants, nonsentient animal symbiotes, and the advanced technology of the ring itself. Its mind is powerful enough to create reality-warping effects like those used by the Q Continuum. It is conscious, and telepathic crew members of the exploration team have managed to contact it -- or at least make it aware of their presence. Two-way communication, however, has proven nearly impossible due to the vast difference in Carl's frame of reference.

Several days after making contact with the plant being, it began to use its reality-altering ability to move the starships instantaneously into the orbit of inhabited planets. This effect occurs with almost no warning, either for the crew of the ships or the people they find themselves visiting. The first time this occurred, the exploration group made peaceful contact with a species called the Spallans, who immediately sent an ambassador to immerse himself among the crew. His name is Derren, an attractive blue-skinned individual with a disarming curiosity, a preternatural knack for analyzing unfamiliar cultures, and a tendency to make ominous comments at odd moments in otherwise pleasant conversations.

[attachment=2081]2014-02-09_00003.jpg[/attachment]

As soon as Derren had familiarized himself with the crew, the plant intelligence jumped the D'Galan and the Sally Ride back to its Dyson ring. The Romulans devised an early warning system to warn them of any more reality jumps, while the Starfleet crew tried to figure out why Carl was sending them on these jaunts. They hadn't made much progress when their second jump occurred.

The planet they arrived at this time was a lot less friendly than Spalla. The planet's upper atmosphere was thick with hull-shredding space debris and fortified with a network of mutually hostile war stations. The nearest station immediately attacked the strangers, assuming they were a new secret weapon being deployed by one of the planet's warring factions. The explorers attempted to escape, only to be bounced right back by another reality warp.



Seeing no other choice, they disabled the nearest station and began analyzing the conflict. The planet seems to be controlled by three rival militarized factions: the fundamentalist Legion of the Holy Order; the totalitarian Yelario Empire, and the decadent Kalandra Republic. Each holds central urban districts largely unaffected by the conflict, while war rages all around, turning their border regions into desolate wastelands. Derren theorized that the conflict was being artificially prolonged by a wealthy class in each faction that profited from it.

The bridge crews of the different ships were deadlocked on how best to proceed until a tightbeam signal began broadcasting a rogue message to them from one of the war zones. It seemed to be an attempt by a rebel element to contact the 'alien invaders' for assistance in defusing the conflict. Citing the Prime Directive, Orenn said that there was absolutely no way he would send his crew into such a dangerous area, even to discuss intervention in the planet's internal politics. Kimara, pointing out that her ship wasn't bound by the Prime Directive, resolved to send in an away team to contact the peace movement and hear what they had to say.

Join us every Sunday at 6pm EST to add your character to this ongoing adventure!
2 people liked this
Edited March 10 2014 by DoctorDisaster