Robert Lampke

Headlockman

Re: FF XIV anyone?

September 06 2010
Hey guys , I's in the game playin but it shows you guys offline .
Quantum_666

quantum_666

The Old Republic at PAX2010, Audience Q&A:

September 05 2010
Q: Will Star Wars: The Old Republic address the unresolved stories of KOTOR I & II?
A: Yes, Since the plot of KOTOR I was related to Galactic events there will be story elements that effect multiple class stories in The Old Republic Online. The story from KOTOR II however will be addressed mainly in the force sensitive classes stories of The Old Republic Online. This is because KOTOR II's story mainly related to the tearing of the force and Sith factions hunting down the remaining Jedi.

Q: Will classes be able to use equipment meant for another class? Like a Bounty Hunter using a Light Sabre?
A: No, equipment is class specific, you will not see Bounty Hunters running around wielding Light Sabers.

Q: Can I be an Evil Jedi and a Good Sith?
A: Regardless of the faction you choose, your choices will effect your characters path and light/dark side alignment. You can for instance be a “good” Sith but it will be both very difficult and dangerous. You could be an evil Jedi but this would be difficult to get away with. It is important to note that the characters conversation choices with NPCs is not what effects your alignment, ultimately it is your actions that will determine weather you are light or dark.

Q: Will a Jedi be able to use Force Choke or Force Lightning?
A: While there are some Force Powers that span the force using classes, there are specific powers that are signature abilities of a class. For example, Force Choke is a signature ability of the Sith Warrior.

Q: Will the story decisions of the people you are grouped with permanently effect your character as well?
A: Yes, while your responses in multi-player dialog will have an effect on your light/dark side alignment, the overall direction of your groups interactions with NPCs will permanently effect your characters plot. For instance if your party decides to kill an innocent NPC, and you actively select in game conversation options that oppose this decision you will earn light side points but since your group still commits the act while you were involved, you will also be subject to the consequences of that act.

Q: Is Space Combat really just a rail system?
A: It is more of a “Tube”. We wanted to replicate the fast paced action and cinematic experience of the space scenes from the original movies. When we reviewed all the films we could not find any scenes where the characters just set a course for a random location and headed aimlessly in that direction. We also did not find any scenes where the characters mined asteroids for resources for hours on end. When you watch Star Wars films, you see the characters heading to a destination and traveling through Hyper Space to arrive almost instantly, or being intercepted by enemy forces and engaging in action paced ship to ship combat. That is what we wanted to reproduce in The Old Republic Online, and I believe we did that.
Quantum_666

quantum_666

The Old Republic at PAX2010

September 05 2010
I was lucky enough to score a VIP pass to a special presentation of never before seen footage of SW TOR at Benaroya Hall in Seattle for PAX this year. In addition to the videos I took (which I am uploading to youtube.com now)I have also jotted down the audience Q&A from the presentation.

Video Links will be posted later this evening.
Jeremy Henderson

Rhayne420

Re: FF XIV anyone?

September 05 2010
Xcentric wrote:
hi all. I'm back from my trip. Installed this. made a toon, he died and I can't figure out how to rez lol.

I hear ya about kb playing. clumsy. I don't really feel like buying a controller at this point.


Open your side menu, select the 'Return' option, it will teleport you back to the camp. thats about all i know :)
Jeremy Henderson

Rhayne420

Re: FF XIV anyone?

September 05 2010
Well, i got a 360 controller, and i LOVE it. Thats just me. Im not a console gamer either... dont even own one haha.

Gnaz Manaburn on that one server that starts with a Kh :)
Bradley Barbour

bradley1701

Re: Promotion of Khre'Enriov DeRhamme

September 05 2010
Congratulations, very well deserved!!!
DeRhamme

derhamme

Re: Promotion of Khre'Enriov DeRhamme

September 05 2010
Thank you guys
X Centric

Xcentric

Re: FF XIV anyone?

September 05 2010
hi all. I'm back from my trip. Installed this. made a toon, he died and I can't figure out how to rez lol.

I hear ya about kb playing. clumsy. I don't really feel like buying a controller at this point.
Robert Lampke

Headlockman

Re: FF XIV anyone?

September 05 2010
ok so i added you guys to my friends list in the game, right now i cant log in though for some reason
Jeremy Henderson

Rhayne420

Re: FF XIV anyone?

September 05 2010
I bought a Used 360 controller from gamestop to try out with this game. Get it home and theres a major Short in the cord right where it connects to the controller (waaaay too common amongst used controllers from Gamestop). I dont even have a 360 lmao... gonna go exchange it today. This games too weird to play on a Keyboard/Mouse
Angel

Angelsilhouette

Re: FF XIV anyone?

September 05 2010
Ooom wrote:
Finally got accepted for beta but the download is the slowest download I have ever seen. See you ingame in a month or two.


Wooo! Me too! Now where's that torrent post? xD

Halish wrote:
Oh yeah and if any of you are having trouble downloading from the patcher I found this thread which has links to torrents and the files hosted on Megaupload/hotfiles.

http://www.ffxivcore.com/topic/12719-open-beta-megauploadutorrent-links-install-instructions/

It's how I've downloaded it because downloading it through the launcher would have taken me weeks.


Found it ^.^

Ugh, and thank goodness for that link. When I try to get to the beta tester site, it keeps telling me that only beta testers are allowed in, even though I can go one tab over and verify that the beta test account is active.

Though I'm only getting ~200kBps download on the big patch, going to take about 7 hours. >.
Edited September 05 2010 by Angelsilhouette
Angel

Angelsilhouette

Re: Star Trek: The Journey

September 05 2010
bfelczer wrote:
:tos:


Episode 23 - TOS - "Space Seed" - 02/16/1967

Found from the above link in the related videos section

Enjoy!


I love this thread. ^.^ Hearing the music from the original series always gives me goosebumps. Love all of the 1990s references in that episode, as well as the "United Space Ship Enterprise" line that McCoy delivers. ^.^
Tommy

Ooom

Re: FF XIV anyone?

September 05 2010
Finally got accepted for beta but the download is the slowest download I have ever seen. See you ingame in a month or two.
Angel

Angelsilhouette

Re: Ok, this is awesome

September 05 2010
If that were in 3D I think I'd have to donate myself in order to have one. O.O
Robert Lampke

Headlockman

Re: FF XIV anyone?

September 05 2010
ok i got the game to work :woohoo: the graphics are pretty amazing and the game intro is interesting and kind of amusing :)

please look for me , toon will be named major west or Killhunter
Brandon Felczer

CapnBranFlakes

Re: Star Trek: The Journey

September 05 2010
:tos:


Episode 23 - TOS - "Space Seed" - 02/16/1967

Part 1:



Parts 2-5:

Found from the above link in the related videos section

Enjoy!
Brandon Felczer

CapnBranFlakes

Re: Star Trek: The Journey

September 05 2010
In order :)
Robert Lampke

Headlockman

Re: FF XIV anyone?

September 05 2010
well i got to create a character but I never got it to log into the world. and now today theres a new patch and it gets stuck at like 94% so I cant get into the game :(
Angel

Angelsilhouette

Re: To change the color

September 04 2010
Malikius wrote:
of your beams on your ships.

STO beam color codes

re: Stonewall - change your phasers color at will

in the Fleet txt box in game type :

/powerhue 0 233
/powerhue 0 234
/powerhue 0 235

etc etc each number is a different beam / torpedo and shield glare color,

i think /powerhouse 0 244 is pink or purple
235 is light neon blue (my fav i think haha)

Check them out and put in the colors u like and its number and ill make this thread the offical color chart too


Finally got around to trying this. Game replies with "The "PowerHue" command has been disabled."

Did a bit of a google search and it seems the whingers are why it was disabled.
Edited September 04 2010 by Angelsilhouette
James Pearson

wolvesjames

Re: Ok, this is awesome

September 04 2010
:huh: :woohoo: