David

CptDavid

Re: What's the story, if any, to your ship names?

January 30 2011
My ship is the USS Minas Tirith

Why? I was watching the LOR: Return of the King just before I got my RSV.

Like the white tower my ship is painted all white, it can repulse great hordes of enemies and absorb lots of punishment. Well, that's the idea anyway. :)
Rolando Castillo

Virgo59

Re: What's the story, if any, to your ship names?

January 30 2011
Great question!

My science guy (Morro) is my main alt so I made him my vanity project. I named his ships after my astrological sign, Virgo (surprise, surprise!). As he grew in rank and got more ships I kept the "Virgo" name but added letter designations: Virgo-A, Virgo-B and so on. Two of my ships, the dreadnaught cruiser (USS Astrea) and the deep space science vessel (USS Spica) were variations on the Virgo theme, as Astrea was the Roman version of Virgo and Spica is the main star in the constellation. The ship I use now (the long range science vessel refit) I named Hermes, after the messenger of the gods (amd due to Morro becoming a Starfleet Ambassador - kind of a messenger himself)

For my tac guy (Wright) I made him a Starfleet Marine so most of his ship names have to do with Marine Corps base names or Marine history. However, 2 of my ships were named for gay Marines - the fleet escort USS Eric F. Alva and the dreadnaught cruiser Samuel Nicholas. His current ship is the USS Sting Ray, a tactical escort refit named after a Force Recon (the Marine Corps' special missions force) mission type.

Finally for my eng guy (Mackenzie), I made him Australian...well, technically his father was Australian and his mother was Betazoid. Anyway, his ship names are currently based on major Australian cities, with the final ship to be named after the continent itself.

Thanks for posting this question - it was very interesting to read other players' stories about how they came to name their ships!
Chris

Propecius

Re: What's the story, if any, to your ship names?

January 30 2011
Ooh, love this question! I always put a lot of thought into my ship designs and names.

My primary (VA Jack Harkness) always names his ships after things and people that were important to him. He now commands the U.S.S. Torchwood, but past ships included the Tyler, the Alonzo, etc. His first escort was the Garcon de Loyer (Rent Boy), because it seemed like a good name for an escort, and he thought it would get through the game's filters. (It did.)

My Caitian was a big, butch exchange student from the evil parallel universe, so of course his first ship was painted pink, and named the U.S.S. Sea Tiger, after the pink submarine in Operation Petticoat. He did not understand the irony of being given such a girly ship. He later had an escort named the Gaiman (after a favorite author), the Leviathan (because it looked a bit like a whale), and the Defiant-class U.S.S. Deviant (pronounced De-VI-ant, rhymes with Defiant). Oh, and then when he became RA1 and got his Prometheus class ship, he named it after me (@Propecius) sort of: U.S.S. Propetheus.

My liberated borg engineer has a Nebula class called the U.S.S. Nebulizer. His first ship was the USS Secondprize. His first science ship was the USS Britannic, after HMS Titanic's ill-fated sister ship, which served as a hospital ship for a while.

My science guy is naming all his ships after NOAA science vessels from the 20th and 21st century. Okeanos was his most recent, after the Okeanos Explorer.

Oh, and my Klingon (actually Orion)--who I don't play very much--has the IKS Barbie Fun Ship, again because I thought it would be a nice contrast to his gruff exterior. It's painted in pink and purple, as a ship with that name should be.

I could go on and on. But I won't. Obviously I love this topic!

Unknown Person

Re: What's the story, if any, to your ship names?

January 30 2011
I named my ships Hephaestion and Alexander. I've always seen my boyfriend as Alexander the Great, he can do anything, so in away I named my ship after who my BF is to me. I'm more like Hephaestion, I like being the right hand for my bf, the closet friend ect. I named my ships for a love story, that means a lot to me. Its a reminder of who I have in my life. I also have my Galaxy X the Aung San Suu Kyi named for a political activist in Burma. My Excelsior the Bucephalus after Alexander the Great horse. My Prometheus class the Olympias Alexander the Greats mother. There's my Nebula class the Hyperion. My deep space science ship is the Maleficent after my fave Disney bad guy. Finally there's the Bad Horse named for a character in doctor horrible sing-along blog. I plan to add the Lilith Sternin when the Delta Flyers come out.
Edited February 01 2011 by Unknown Person
Ali M

alimac30

Re: Need Foundry veteran to answer my silly questions

January 30 2011
Hey, thanks :) I couldn't get onto the Foundry to play with this during the downtime, but have had a go at it now.

The Foundry won't allow me to use "whole map" for my first transition to a custom map. The custom map has to be linked to a specific exit point on the social map. So I've had to set it up such that Admiral Marconi tells the player to go to one of the docking ring airlocks on the Promenade; when they get there, an interact button triggers the map change.
John D.

Furlong

What's the story, if any, to your ship names?

January 30 2011
So, having seen many imaginative names for ships so far, I thought I would create this topic so we could tell the story as to why we named our ships what we did.

As for me, my primary toon's ship is the USS Robert G. Shaw. Named in honor of Colonel Robert Gould Shaw, the commander of the 54th Massachusetts Volunteer Infantry Regiment, one of the first African-American combat units. Not the first overall, but the first made up of Northern African-Americans.

Along those lines, If we can name our Delta Flyer shuttles, Mine will be the Higginson, named in honor of Reverend-Colonel Thomas Wentworth Higginson, a Unitarian Minister and commander of the first African-American combat unit, 1st South Carolina Volunteers, which was made up exclusively by freed slaves.

My Alt, a science officer, has a Nova-Class ship named the USS Endurance, named in honor of the ship used by Sir Ernest Shackleton for his 1914 Antarctic Expedition.
Angel

Angelsilhouette

Re: Hardware Advice Please (GFX Card)

January 30 2011
Quote by PjhN
Well on that score, as far as I'm aware, beside the fact that very few games natively take full advantage of an SLI set-up, as the load has to be spread between two cards instead of one there will always be an inherent, albeit minuscule, addition latency. There's also the problem of heat to consider; the more you put in your box, the harder it is for the air to move through it. So in theory one awesome graphics card will always be better than two. I was actually considering going to SLI myself, instead of buying a more expensive, new, graphics card when I upgraded last, but the b/f talked me out of it.


Hmmmm... You make a very convincing point. :)
Rolando Castillo

Virgo59

Re: Sims 3

January 29 2011
I play Sims as well, although not as much as I used to.

When Sims 1 came out, I bought every exp pack, and I mean EVERY one! Out of them all, I liked "Hot Date" the best - still remember the "Create A Sim" free add-on that allowed you to make potential dates for your sim and import them into the "downtown" area. My crowning glories for Sims 1 was "Dive," a nautical-themed upscale restaurant (inspired by the 1993 Sarah Brightman album of the same name) and "The Brig," a military-themed gay bar. How did I make a gay bar, you ask? It was easy - for the entrances, I used men's rooms doors. That way, female sims couldn't enter. ;) It was kinda funny to see them try and enter, then stomp their feet and storm off when they couldn't...all except Old Lady Crumplebottom. I don't know how she managed it, but she always found a way to get in. Maybe she was really a dude? :lol:

When Sims 2 came out, I only picked up the basic game - I felt cheated. I had spent soooo much money on Sims 1, and now everything I had done was pretty much obsolete.

As for Sims 3, the only things I have are the Collector's edition, High-End Loft Stuff and Late Night. I probably won't pick up any more since I have a lot of other things on my gaming plate. One thing I did notice though - if you play "Late Night" using one of the other Sims towns and not Bridgeport, the vampire angle pretty much turns your town into "'Salem's Lot" :blink:
Edited January 29 2011 by Virgo59

Rickster

Re: Sims 3

January 29 2011
LOL No one likes a Sim with TOOO much autonomy.... LOL

Kinda like a misbehaving pet.... LOL At least you can always build four walls around them and make them starve or don't let them out of the swimming pool.... if they piss you off... LOL

They need to bring magic back to Sims 3. There is a custom mod out there for magic (which is nice) but it's not the same.

Rickster

Re: Spore

January 29 2011
Kinda like Spore meets Diablo.... :D

Rickster

Re: Star Trek: A Final Unity

January 29 2011
That would make for a good diplomatic mission on STO.

Aid the planet is nice and quick which is good... but can get a bit boring... And running around scanning things... kinda like going around your home and dusting... LOL

I remember the Chodak... That huge dreadnaught was tough (from what I remember)! What was the name of the publisher? I think they were called Holodeck???
Pete Spreadborough

Pete_jhS

Re: Hardware Advice Please (GFX Card)

January 29 2011
Well on that score, as far as I'm aware, beside the fact that very few games natively take full advantage of an SLI set-up, as the load has to be spread between two cards instead of one there will always be an inherent, albeit minuscule, addition latency. There's also the problem of heat to consider; the more you put in your box, the harder it is for the air to move through it. So in theory one awesome graphics card will always be better than two. I was actually considering going to SLI myself, instead of buying a more expensive, new, graphics card when I upgraded last, but the b/f talked me out of it.
Edited January 29 2011 by Pete_jhS
Brandon Felczer

CapnBranFlakes

Re: Star Trek: The Journey

January 29 2011
:tng:


Episode 169 - The Next Generation - "Yesterday's Enterprise" - 02/19/1990



Parts 2-5:

Found from the above link in the related videos section

The Enterprise-C arrives from the past, causing a shift in reality—and the return of the deceased Tasha Yar.


Enjoy!

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
I'd love to see them in STO, would make a killer weekly
Kyle

QiqJoe

Re: Star Trek: A Final Unity

January 29 2011
Haha, damn those Chodak! I still have my entire package for that game (the blue quadrilateral with all the books and everything!). I actually didn't use my CD. I found a place online to download it with a really good DOS emulator. Worked the first time. I've STILL been dying on the Chodak transporter. I thought I'd come right back to the game after suffering on it so long so many years ago. Yeah, I do remember the basic premise, but I had forgotten how temperamental it with you saying the EXACT correct thing. I wish that STO would implement some more of this type of diplomacy, kind of like they did with that one Deferi mission. Know the situation, know your opponent, know yourself and Starfleet, and you MIGHT get the right outcome.
Seannewboy

Seannewboy

Re: Want to donate to the fleet? Get a forum sig! :D

January 29 2011
Never thought to put on an effect. :laugh:
Angel

Angelsilhouette

Re: Hardware Advice Please (GFX Card)

January 29 2011
I'm wondering something very similar: I currently have two GTX 260s SLI and was wondering about upgrading to a GTX 570 (or 560) and whether it would be worth it, would it provide a significant graphics power boost, etc.
Edited January 29 2011 by Angelsilhouette
Angel

Angelsilhouette

Re: Spore

January 29 2011
Nifty
Edited January 29 2011 by Angelsilhouette

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
it was on sega to, and snes(just found it for droid!!)
Edited January 29 2011 by Unknown Person

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
I died so many times on the chodac transprter... arg