Unknown Person

Re: GW2 Screenshot contest - Did you enter?

July 24 2012
That's an awesome screenshot. I think one of those most impressive things about the way Guild Wars 2 looks is the scale of the cities (well not just the cities!). Things just feel and look really big.

I didn't enter the contest and to be honest I didn't take anywhere near as many screenshot as I should have done but just for fun have a picture of my Asura looking cocky :p

[attachment=953]halish_asura.jpg[/attachment]
Christopher Becton

Kerstov

GW2 Screenshot contest - Did you enter?

July 24 2012
Care to share yours?


[attachment=952]divinitysreach.jpg[/attachment]
Edited July 24 2012 by Kerstov
Ali M

alimac30

Re: Stonewall Times July-August edition now available!

July 24 2012
Thanks for the fantastic comments, everyone :)

Quote by Voleron
Thanks again for the mission review. Much appreciated :)


It's a great mission. I hope Cryptic gets the Foundry back online soon so that everyone can play it.

Re: Goons looking to grief and steal far more.

July 23 2012
This is really crappy and, while they may try to stay within the terms of service, any type of griefing, no matter what it is, is against the games TOS. I forward the link on to Cryptic so they would be aware what the Goons were planning.

We have plenty of safety checks in Stonewall Fleet (bank limits, membership requirements, moderators) to prevent most of this stuff from happening to us so we should be alright.

That being said, I've removed the list of @handles from above. I'd rather this not turn into a list of accusations.

If you see someone griefing another player or you're being greifed, do not engage the player. Making you angry is exactly what they want. Report them to Cryptic and put them on your ignore list.
Unknown Person liked this

Re: Crafting

July 23 2012
I've always loved crafting in MMOs and GW2 is no exception for me. I got to play with it during one of the beta events and I really enjoyed the system. Like bluegamers pointed out, the discovery system is really neat. I enjoyed trying to figure out new recipes, but I bet it'll only be a matter of time before there's a wiki filled with all of the discoverable recipes.
Joseph

bluegamers

Re: Crafting

July 23 2012
Quote by Halish
I'm never a big crafter and I always struggle to commit any real time to it in any game I play. But with GW2 being such a beaut of a game (in my eyes) I may try once more to explore and enjoy this aspect of it.

I have no idea what you're talking about when you say "Discovery". Is it like when you strip back something you already have to find out the recipe?

Is 100 good or is there still a long way to go? :)


100 is pretty much still low out of what i think is 400 overall.

The "Discovery" is basically new recipes you make from your materials as an added customization method.

If you take, the items you make from a say a Tunic, which would be a Lining and Padding (this is from tailor but most of the professions work like this) you go to the discovery page, place the Lining and Padding in along with an "insignia" this will "discover" a new piece of armor, giving a large boost in your skill.

If you add an Insigna for Vitality, Healing or Precise, you can get a piece of gear that boosts said stat.

Or, the pieces of a ring, you can discover recipies from this. the 3 ring sections in jewelry + certain type of gem, you discover a new item from it.

The system itself is alot easier because past the basics they give you, you create your own crafted items list, instead of just going down and buying a preset list.
Edited July 23 2012 by bluegamers
Jonfp

deedoo

Re: Crafting

July 23 2012
I tried my hand at crafting though I didn't get very high, I only got around 25 in tailoring and artifice. I liked the discovery aspect of crafting but felt I never had enough materials.
Angel

Angelsilhouette

Re: Goons looking to grief and steal far more.

July 23 2012
I've always felt that putting someone on ignore should make their character invisible to you. (The character and everything they did, such as fire extinguishing)

Unknown Person

Re: Stonewall Times July-August edition now available!

July 23 2012
Great issue and it looked great! :)
Unknown Person liked this

Unknown Person

Re: Crafting

July 23 2012
I'm never a big crafter and I always struggle to commit any real time to it in any game I play. But with GW2 being such a beaut of a game (in my eyes) I may try once more to explore and enjoy this aspect of it.

I have no idea what you're talking about when you say "Discovery". Is it like when you strip back something you already have to find out the recipe?

Is 100 good or is there still a long way to go? :)
Dave (Voleron)

Voleron

Re: Stonewall Times July-August edition now available!

July 23 2012
A really fantastic job on this edition! It was a fun read!
Thanks again for the mission review. Much appreciated :)

Unknown Person liked this
GeoM68

GeoM68

Re: Stonewall Times July-August edition now available!

July 23 2012
Spectacular issue congrats on ur first issue as THE BIG MAN :) very nicely laid out as well
Unknown Person liked this
Joseph

bluegamers

Crafting

July 23 2012
So, after 3 BWEs and Two Stress tests, I finally decided to take up crafting.

I have to say, this system was quite enjoyable compared to the go buy 500 recipes from a trainer in other games.

I managed to get 100 in a particular crafting discipline. Using the "Discovery" party of the system is how you boost your levels quickly. A word of advice is the basic components, burn through those first, they'll get you those first 20 levels fairly quickly if you have enough. Then discover, each armor piece has a "Discovery" that boosts your levels by large leaps. Just a bit of advice.

Crafting material stacks cap at 250. so, remember to keep your tools on you if you plan to do alot of crafting. It was also pretty decent experience as well.
Seannewboy

Seannewboy

Re: Stonewall Times July-August edition now available!

July 23 2012
Great job on the edition everyone. :woohoo:
Unknown Person liked this
Ali M

alimac30

Stonewall Times July-August edition now available!

July 23 2012
The July-August edition of The Stonewall Times is now available!

Click here to view or download the PDF

In this edition we introduce Fleet Starbases, take a look at the amazing STO Foundry mission "The Wounded Wolf" made by our very own Voleron, get an update on exoplanet discoveries from Stonewall member AstroRobLA at NASA, and look back at what the Legacy 1.2 update brought to SW:TOR.

Huge thanks to everybody who contributed to the making of this issue! :)

It's my debut as Editor In Chief, and I also acted as layout artist for this issue.

We're currently looking to appoint a layout artist, so if you'd like to help please message me for details. No special software required, and we can either provide templates or let you do your own thing :)

I hope you enjoy this edition of the Times!

Ali
4 people liked this
Edited July 23 2012 by alimac30

WadeJaneway

Re: A Stonewall Guide to Fleet Starbases

July 23 2012
I'm one of those on the leaderboard (I've been as high as #2, now I think I'm #5), though that's really not why I've been contributing.

I'm on odd hours, and often when I am there are holes in the short duration missions. I've probably spent 50M credits buying up green diplomats and white chefs, etc. just so we can get the assignments going and not sitting there waiting. The quicker we get this done, the more quickly the starbase gets built and we have all the features everyone is waiting for.

Personally, requisitions are a really minor thing for me - I have all the C-store ships, eventually I'd like to pick up a Fleet Science Retrofit, but we are a long way from Tier V and being able to buy those.

That said, it would be nice to be able to buy something with the fleet credits I've accumulated. I saw some provisions for armor/weps on the vendors - but can't yet buy them because I'm not high enough rank. I'm not greedy - LOL. I just want one piece of armor and maybe a new gun. Hopefully something can be worked out so people who have contributed and have Fleet Credits to spend can buy limited items.

As to people missing out on contributing - well, you do have to plan a bit. Pay attention to what is being asked for with specific missions so you've got it on hand when the missions come up. The 3 main ones take 20 hours to complete - so yeah, you kind of do have to plan for them. And the 30-min missions, set a timer when you log on for the next one. Have something ready, there you go.

I'll be honest, more often than not there are only one or two people contributing stuff at a time, so it's physically impossible for anyone to "ninja" it all away. But if no one else is going for it, of course people are going to fill it up if they can - to get the mission going, so the next one comes up, and we can get the Starbase on it's way to completion. But, like anything in an MMO, you need to plan ahead a little, and be flexible when you can log in if you want to be at the forefront of new content.
2 people liked this
Edited July 23 2012 by WadeJaneway

Unknown Person

Re: Star Trek: The Journey

July 23 2012
[=]


Episode 677 - Enterprise - "Canamar" - 02/26/2003

http://www.allstepisodes.com/megvid.php? n=5217

Mistaken as smugglers, Archer and Trip find themselves on a prisoner transport ship.


Enjoy!
Nova

Nova

Re: Goons looking to grief and steal far more.

July 23 2012
Quote by Dr Cuddlebear RP
Best way to have erotic role play is with a trusted partner. Please dont go back to your quarters with some strange. Also the Ferengi whips dont work so well as ive found out


*reads the SA thread*

*reads this post*

Win.
Doctor Dre

DrCuddlebearRP

Re: Goons looking to grief and steal far more.

July 23 2012
Best way to have erotic role play is with a trusted partner. Please dont go back to your quarters with some strange. Also the Ferengi whips dont work so well as ive found out
Dietr

dietronomy

Re: Ship Names

July 23 2012
I tend to name my ships after places I've lived or visited, currently I'm on the U.S.S Fairfax, with the next one likely being the Chicago.